Newer
Older
)
func MinimumFloat64(values []float64) (min float64) {
for index, value := range values {
if index == 0 || value < min {
min = value
}
}
return
}
// Intersection Finds the intersection between two integer arrays
func Intersection(a, b []int64) (c []int64) {
m := make(map[int64]bool)
for _, item := range a {
m[item] = true
}
for _, item := range b {
if _, ok := m[item]; ok {
c = append(c, item)
}
}
return
}
func RemoveStringAtIndex(s []string, index int) []string {
return append(s[:index], s[index+1:]...)
}
func ElementExists(in interface{}, elem interface{}) (bool, int) {
idx := funk.IndexOf(in, elem)
return idx != -1, idx
}
func FilterNonZero(arr []int64) []int64 {
// Filter out the zero numbers
nonZeroNumbers := funk.Filter(arr, func(number int64) bool {
return number != 0
}).([]int64)
return nonZeroNumbers
}
func FilterNonEmptyString(arr []string) []string {
// Filter out empty strings
nonEmptyStrings := funk.Filter(arr, func(value string) bool {
return value != ""
}).([]string)
return nonEmptyStrings
}